Video-Games Realization Director | Audio Director | Music Director | Mixing Supervisor

ABOUT
Alex Riviere is a realization director, audio director, music director, and mixing supervisor for video-games. Alex has been working with sound for more than 20 years, and in game development for more than a decade.
Thorough his career, Alex has worn multiple hats, such as: realization director, audio director, music supervisor, mixing supervisor, sound designer, music designer, voice designer, re-recording engineer, music producer, as well as audio and localisation project manager.
Alex’s work can be heard on many well known gaming franchises (ie; Avatar, Transformers, EVE Online, Gunjack, etc.), from console action-adventure open-world AAA games, to PC massive multi-player games, virtual reality games, as well as mobile titles.
THE BOOK
Game Audio Mixing offers a holistic view of the mixing process for games, from philosophical and psychological considerations to the artistic considerations and technical processes behind acoustic rendering, interactive mixing, mastering, and much more. This book includes a comprehensive overview of many game audio mixing techniques, processes, and workflows, with advice from audio directors and sound supervisors.
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Game Audio Mixing is essential reading for all game audio professionals, including those new to the industry, as well as experienced professionals working on AAA and indie titles, in addition to aspiring professionals and hobbyists.
